Monatsarchiv für September 2007
Nominierungen für UEngine Games bei der BAFTA…
Wie ich gerade bei gamespot.com gelesen habe, sind auch bei den diesjährigen Video Games Awards der British Academy of Film and Television Arts wieder mehrere Spiele auf Basis der Unreal Engine nominiert:
Action and adventure:
Gears of War (Epic Games)
Artistic achievement
BioShock (2K Boston/2K Australia)
Best game
BioShock (2K Boston/2K Australia)
Gears of War (Epic Games)
Gameplay
Gears of War (Epic Games)
Strategy and simulation
Tom Clancy’s Rainbow Six Vegas (Ubisoft Studios (Montreal))
Technical achievement
Gears of War (Epic Games)
Use of audio
Gears of War (Epic Games)
The PC World Gamers Award (voted for by the public)
Gears of War (Epic Games)
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Tokio Game Show 07 und die Unreal Engine 3…
Neben zwei neuen Walkthroughs zu Lost Odyssey (Teil 1, Teil 2), gibt es bei Gametrailers.com auch einen neuen Trailer zu BlackSite: Area 51.
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Nächste Gears of War Previews…
Nach gamespot.com gibt es nun auch bei ComputerandVideogames.com (CVG) und TrustedReviews.com ein Preview zur kommenden PC-Version von Epic’s “Xbox 360 – Shooter” Gears of War.
CVG:
It’s the worst kept secret in history; Gears of War is coming to PC, it’s looking slightly prettier and it’s got Microsoft’s controversial Games for Windows Live logo slapped on it. What’s new to us though is how Epic’s gone about serving its “best damn console game we could make” to the mouse and keyboard world, which hasn’t exactly proved to be the best environment for a third-person action game.
TrustedReviews.com:
I wouldn’t like to guess, but regardless Gears of War PC is looking to be an excellent conversion of an already excellent game, which is probably all you need to know. Moreover, with the PC version providing new chapters, more story, another major boss battle in the form of the Brumak, more multiplayer options and an editor, there are still plenty of reasons to consider it, even if you’ve played it on the Xbox 360.
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Parabellum – UE3 Shooter aus deutschen Landen…
Ihr habt Interesse an einem Unreal Engine 3 Spiel von einem deutschen Entwicklungsstudio? Dann solltet ihr euch die zwei nun veröffentlichten Screenshots zu Acony’s Team Shooter: Parabellum anschauen…
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Warmonger ab 16. Oktober kostenlos zum Download…
Der Egoshooter Warmonger – Operation: Downtown Destruction – von NetDevil (ein Unreal Engine 3, AGEIA PhysX-Spiel) gibt es ab dem 16. Oktober kostenlos zum Download:
“Warmonger offers a unique environment for fans of FPS games, where no place is safe, and seeking good cover is a challenge rather than a given,” said Chris Sherland, lead producer on Warmonger. “Test sessions leave a player with a strong emotional reaction to this… it’s downright scary to play!”
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Interview mit Tim Sweeney über “TripleCore”…
Die PC Games Hardware hatte die Gelegenheit sich mit Tim Sweeney (Epic Games) über kommende TripleCore CPU (sowie andere Mehrkern Prozessoren) von AMD zu unterhalten:
PCGH: Is a console-game, especially a Xbox360 port, a “natural” to profit from three but not necessarily four cores?
Tim: Any game built with Unreal Engine 3 should scale naturally from 1 to 4 cores right now. Other games may differ in their porting requirements. Even for games that support fewer cores than a PC provides, there may still be benefits. For example, those extra cores could be used by other Windows applications to play music, serve media, or run file-sharing software seamlessly while you’re playing games.
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Gears of War Preview (PC)
Gamespot.com hatte auf einem Microsoft Presse Event die Möglichkeit Gears of War auf dem PC zu spielen, herausgekommen ist dabei ein kleines Preview:
The only downside to the PC version of Gears of War, at least based our time with it, is that when playing multiplayer, you can’t assume that everyone on your team has a microphone. None of us were armed with microphones, which resulted in battles that were quite disorganized. Of course, this won’t be a problem for any of you fighting in organized clans and the like, but if you’re playing pick-up games alongside random teammates, you might find that it’s impossible to communicate with each other. Playing alongside or against a number of mouse and keyboard users, we were pleased to find that we had no problem being competitive. For the most part, we notched up some of the more impressive scores during our session. Of course, it remains to be seen whether or not playing with Xbox 360 controllers will still be a viable option after the game ships and all of you mouse and keyboard users become more proficient with the controls.
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Mass Effect Gameplay Videos
Auf GameVideos sind drei neue Videos aus dem kommenden Mass Effect aufgetaucht. Das erste zeigt die Character erstellung, während sich Nummer zwei und drei mit Kämpfen in Fahrzeugen sowie zu Fuss auseinandersetzen.